Our third choice is not some much of a console but a sort of handheld that came with a headset that had to be worn if you wanted to play the games.
Released in 1995, the R-Zone was a largely unsuccessful handheld console and would only be manufactured for a short period of time. Although the R-Zone was not designed to compete directly with any other handhelds, it marked Tiger Electronics' first multi-game entry into the portable electronic game market.
The original R-Zone unit consisted of a headset and a separate controller containing batteries. Each game cartridge contained its own transparent LCD display screen which was projected onto a mirrored surface held in front of the player's eye. It is thought that this original design, including the red color scheme, was designed to capitalize on popular buzz for the Nintendo Virtual Boy at the time.
Games were a bit strange on this console with most of them being the same as it cost to much money to create brand new games all of the time considering that each cartridge had it's own transparent LCD screen.
This was the main reason why it failed as there was very few big titles on the console with only Star Wars, Batman and Virtua Fighter being the biggest games out for the system.
Oh yeh and one other main point about this stupid system it never let you save your progress so you had to play thought the whole game again no matter where you left it.
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